We consider some classical games and show how they can arise in the context of the internet. We also introduce some of the basic solution concepts of game theory for studying such games, and some computational issues that arise for these concepts.
NP-hard optimization problems exhibit a rich set of possibilities, all the way from allowing approximability to any required degree, to essentially not allowing approximability at all. Despite this diversity, underlying the process of design of approximation algorithms are some common principles. We will explore these in the current chapter. An optimization problem is polynomial time solvable …